Problema #
Se nos plantean 2 ejercicios, cada uno con dos problemas.
Ejercicio 1 #
- 1.1 Include the blue channel in the uv visualization (e.g., use blue with red or green channels.
- 1.2 Use other shapes different than the quad as screen filters.
Ejercicio 2 #
- 2.1 Implement other coloring brightness tools such as HSV value V, HSL lightness L or Component average.
- 2.2 Implement texture tinting by mixing color and texel interpolated data.